By Allen Mackenzie, Luiz Dasilva, William Tranter (Series Editor)
Paperback
© 2006
ISBN 1598290169
Availability: Available
Price: US $35.00
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Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. This lecture introduces wireless engineers to game theory. In recent years there has been a great deal of interest in applying game theory to problems in wireless communications and networking. Authors Allen Mackenzie and Luiz DaSilva provide students, researchers, and practitioners the tools they need to understand and participate in this work, provide guidance on the proper and improper uses of game theory, and examine future directions and applications of game theory. No familiarity with game theory is necessary; the authors introduce major game theoretic models and results and apply them to networking problems including medium access, routing, energyefficient protocols, and others. Key Features: * A discussion of normalform, repeated, and Markov games with examples selected from the literature * A description of the ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio * A summary of the challenges and limitations in the application of game theory to the analysis of wireless systems
